fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. No need to Edit and save as your own file name. Player instructions - the player instructions given by the role/duty. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. It's the other way around. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. Support - In the supportive role, the wide centre-back is willing to make overlapping and underlapping runs to create 2 vs 1 situations. So as to guide the selection of materials.2. I'm gonna take the freedom to add the filters I use. Support A more balanced role between moving forward with the attack and supporting the defense when necessary. In this experiment, we fixed the tactics as ZaZ-Blue DM, the strongest tactic on fm-arena.com, to analyze which attributes of players in each position have a greater impact on the outcome of this tactic.We have built an artificial intelligence system to train AI to design the best attribute assignment for each position under the condition that the CA of each player in the team remains unchanged.The general process is as follows. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Cover Will drop a touch deeper to sweep up any long balls. This question comes up a lot on the forum. in link its only GRF file :/ Expand There isn't much what to do there. Automatic Will swap between the above three depending upon your team mentality. Stopper They will push ahead and look to stop the ball or close down players before getting into the penalty box. 2) The test sample is insufficient, and the test of each attribute only carried out about 900 game simulations, but for a normal random distribution sequence, generally, it takes 10,000 random times to converge to the mean. Expand I think this needs a little work to balance out the ratings. The first observation is that you need to balance the ratings files. Expand i get it, but can you upload filters for the game not for Genie scout? Support They are a supportive player in terms of attack, not necessarily supportive in defensive measures such as pressing or dropping deep. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. However, there are some exceptions where a lower rating may be preferable. Whilst I balanced this years edition, the weightings have been changed to this years testing. However the important attributes by position vary.It is up to each individual to decide if they want to use my ratings but they seem to be working for me, last year, as well as this year. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. These files seem to be able to be used across games. Support This role will make the player focus a bit more on creative play or being the forward catalyst in creating or starting the attack. Let us know how it goes. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. No other copying or use is permitted without written agreement from the author. Wigo said: i get it, but can you upload filters for the game not for Genie scout? All rights reserved. well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. They also will look to find space for themselves and use their physicality to create their own opportunities. There are 2 very important pieces of work on this subject that should inform your decision. It is particularly useful in wet weather conditions. These are technical (or goalkeeping for goalkeepers), mental and physical. There are 2 very important pieces of work on this subject that should inform your decision. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. Support There is only one role and that is the supportive role, which perfectly describes this player. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. I just want to create a filter that gives a bit more of importance to the most important attributes, like Pace, Acceleration, Stamina, Dribbling and Anticipation, because the more attributes you consider in a filter, the less importance each attribute has (it represents a smaller relative weight for the %). I thought it was a good idea to create my version since people always ask me. Focusing only in the most important allows you to get very good players for cheap costs. Defend - The player is more like a traditional centre-back in a back five. Disclaimer.Manage Cookie SettingsHandcrafted in Symi, Hellas. And acceleration seems weakest now? Detailed information about each role. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. Types of Intelligence Creativity - A player's intelligence when he is on the ball. Support Fulfilling their defensive duty but will bring the ball out of the defense to open more opportunities to pass or create an opportunity. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. Higher Handling reduces the likelihood of the ball being dropped or parried, potentially giving the opposition a goal-scoring opportunity or corner. We have detect that you're using an AdBlocker. It does need balancing to make it more usable though. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. FM SCOUT is the definitive Football Manager fan site. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. Thank you ZaZ and Mark for all your work! How well a goalkeeper can decide whether to run forward to try to claim loose balls and opposition passes close to his penalty area. You can also use the values in the above table as attribute weights to calculate the weighted average value of the attribute, and then calculate the "tactical real CA" tactical real CA = attribute weighted average *20-121. No need to Edit and save as your own file name. Secondly, if you're using this already, some traits won't work for the role as it will still depend on the duty e.g. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. Expand i would be interested to see how this works out too. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. Anyway I'll get this started but I want you the community to mostly fill the gaps and I will try to organise it fairly well. Therefore, our next stage will focus on transfer learning, in the case of a certain version of a certain tactic. i mean i am finding cheap players who are performing amazing! I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. This role is more disruption then being a creative outlet via crossing. What do I mean by this, well have a look at the screenshot below. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! Expand It's for Genie Scout. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. I suspect they will be fine for last years game but I haven't tested it. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. They do not venture too far out of their box when in possession. Is this the correct way to do this? Attack A very brave keeper who will travel far outside their area and be heavily involved with the ball at their feet. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. If you ask then I'd trust the actual test result. 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. Acceleration and Pace are still the most important. Online since 2004. Support They will support the midfield play more, be more adventurous with through or diagonal passes and get balls into the box when appropriate. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 could be a game changer! Mostly they will keep to the central of the pitch and pass around accordingly. So I have attempted to blend these to get to a result that we can all use. Hover your mouse above and it will show you the attributes for that individual focus training.This is based on the cost and importance of each attribute. The purpose of this post is to give back to the community.2. Defend They will stay more defensive, similar to being an extra central defender but stay ahead of the defensive line and look to recycle possession efficiently. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. Detailed information about each role. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Wigo said: hey! Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Support Only one real role and that is the duty of a Roaming Playmaker. Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. They will work to reduce the threat out wide and break up the attacks further up the pitch and away from the defensive line. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? So I downloaded genie scout, uploaded the ratings and everything. Mark said: This question comes up a lot on the forum. 3. OK so I had a quick play with the ratings files. maybe you can a new thread for this? A Football Manager guide to player roles. Expand It is somewhere in between. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? I am not convinced about the Acc for GKs but time will tell. Can you test the three and tell me which one you like the most? in link its only GRF file :/. First, each attribute of each position has the same value, and then the neural network will try to change the value of certain attributes of certain positions (keep the CA unchanged) to see how this change affects the outcome. Across games to create 2 vs 1 situations the role and that is the supportive role, perfectly... 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