Using the key in the section for the current round, start from the left-most die face icon and select the first die face available in the birdfeeder. Once between turns: When another player takes the gain food action, gain 1 or from the birdfeeder at the end of their turn. If you do, play another bird in your . This Board Games item by MouseDenGames has 66 favorites from Etsy shoppers. For example, the symbol for invertebrates is a caterpillar, but some invertebrate-eaters specialize in flying or swimming insects instead (or shellfish). If no birds meet the requirement, draw 1 face-down bird card and place it face-down in Automas supply. Draw two bonus cards, pick the one you want to keep, and discard the other. You may lay 1 on 1 additional bird. If there are no open slots in a habitat, this bird cannot be moved to that habitat. You can install this site as a standalone app that is lightning fast, and works even when you're offline. Count the total number of eggs your birds have laid in your grassland habitat row. It's great for finding a specific rule quickly. Each time, if you roll at least 1 or , cache 1 here. The three habitats are: If multiple habitat symbols are shown on the bird card, you can choose which habitat (row) to place it in. If <100cm, tuck it behind this bird. If you do, gain 1 from the supply. Blue: For a game with less direct competition between players, choose the side that awards 1 point for each targeted item. Consecutive birds in with ascending or descending wingspans. The wingspan (or just span) of a bird or an airplane is the distance from one wingtip to the other wingtip. Wingspan actually has quite a bit of interaction: The dice you choose from the dice tower (and when you choose to reroll them), the bird cards you choose (if you take a face up card, you're taking it away from your opponents), the end-of-round goals (when playing on the green side of the goal mat), and quite a few bird cards that result in other If the dice in the tray all show the same face (including if there is only 1 die) and you are about to gain food for any reason, you may first throw all 5 dice back into the birdfeeder. If this bird uses its power to tuck cards instead of paying some or all of the birds food cost, this counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. This is optional. For dice showing two types of food, you may gain both types. Your player mat limits you to a maximum of 5 birds in each habitat. Each of these tucked cards are worth 1 VP at end of game. When the action cube reaches the far left, leave it there. Then gain 1 or lay 1 on any bird. When activated: Count the on all of your birds. If the bird has a when played power, activate it (for that bird only). If two or more players are tied, add the points and divide them evenly, rounded down. This power adds cards to the wetlands draw card(s) action, but it has a cost. If you use this power, you pay neither the food cost nor the egg cost for these birds. When activated: Choose 1 other player. For each, tuck 1 from the deck behind this bird. Therefore, only food spaces in the forest are valid. This counts as playing a bird and allows you to place a Duet token on the Duet map. This power does not affect any other actions in the gamethe egg limit still applies to them. Dont score a goal at the end of this round. Food is primarily used to play bird cards. When activated: Choose any 3 . The number of your played birds with a printed value of 3 or fewer points, The number of food tokens in your personal supply, The number of your played birds with a printed value over 4 points, The number of your played birds in the habitat that has the most birds in it, The number of your played birds that have brown "when activated' powers on them, The number of your played birds that have at least 1 card tucked behind them, The number of columns in which all three bird spaces are filled, The number of your played birds that have no eggs on them when this goal is scored, Count the food cost on your birds, remembering to count only 1 food for birds that have a choice in their food cost, The number of your played birds that have either no power, or a when played power. Similarly, the icon that aligns with the habitat section is so she must choose a space in the forest. The sequence need not consist of all birds in the forest, and it need not start or end with the first or last bird in the forest. Keep 1 of the cards you drew and discard the rest. When activated: If you laid an on this bird this turn, tuck 1 from the deck behind this bird. When activated: Discard a to tuck 2 from the deck behind this bird. The bird must specifically have a or symbol. Take the actions in the order listed here. The Great Crested Grebe card (from the European Expansion) has 2 birds facing the same direction: it counts as a single card that has a bird facing left. Keep 1 and discard the rest. Emu: Gain all the seed from your groups birdfeeder. You may include birds that do not have an egg limittheir egg limit is zero (less than 2). The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. Note: Safari is the only browser that supports PWAs on iPhone and iPad. When activated: Draw and discard 5 from the deck. Designer Elizabeth Hargrave Artists Natalia Rojas & Ana Maria Martinez Jaramillo This first expansion to Wingspan focuses on European birds. You must follow all other rules about how to play birds: it must be a bird that can live in that habitat, and you must discard the food and egg cost for that bird. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. Beyond this, the factions diversify. Food tokens are used to represent these for her; the type of food token has no significance. When activated: Discard all remaining face-up and refill the tray. Pay its normal cost with a 1 discount. From the 3 face-up cards on the bird tray, pick up all that meet the requirement of Automas bonus card. Expansion Rules You can enable expansion rules in site settings . The only change to the setup for a game of Wingspan is to place the reference tile near the goal mat. When activated: Look at a from the deck. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. For each bird card you keep, you must discard 1 food token. Install it: This site is a (Progressive Web App). The other three sections are ignored. Points are only awarded to the player who contributes the most to each end-of-round goal: This method uses the side of the goal board that has spaces for 1st, 2nd, and 3rd place. What are synonyms for wingspan? Other players may discard any 2 resources (, , or ) to do the same. For the birds that you played into the wetland, count how many different nest types you have. Score 1 point per item, with a maximum of 5 points. Game end: Cache up to 8 from your supply on this bird. When played: Look through all discarded bonus cards. If all dice in the birdfeeder show the same face, you may reset it before gaining the , , or . You may discard at most 1 egg from a bird on your mat or 1 nectar, to draw an additional card. Count how many birds you have that have the symbol shownbirds whose power allows you to draw a new bonus card. When activated: Gain 1 from the supply or tuck 1 from the deck behind this bird. Where necessary, weve done our best to extrapolate a wingspan from available data. If <75cm, tuck it behind this bird. Place one of her Duet tokens on that space. Any cards that were tucked behind the original bird remain tucked, but you must discard any eggs. For example, a bowl nest, a platform nest, and three star nests can count as five different nests. There is no limit on how many food tokens you can have by your mat or on your birds, nor is there a limit on food tokens in the supply. Your turn is over. You may tuck up to 2 from your hand behind this bird. Randomly select the first player and give them the first-player token. The hummingbirds owner decides which person gains the first food, and then players gain food in turn order. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. You must have the seed in your personal supply; you cannot take it from a bird card. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). Randomly select one of the Automa-only bonus cards for Automa to use during the game. You also lay 1 . When Automa gets to cache food or tuck a bird, give her 3 hoard tokens from the supply, instead. clockwise and move the turn order dial so that the star points to the new first player. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. There is a growing movement to change English common bird names that are based on peoples namesthe birds that would qualify for the Historian card. Place an action cube in the leftmost exposed slot in the gain food row on your player mat, and use the actions on the space in the order they are printed: You may discard any 1 food to reset the birdfeeder. Once between turns: When another player gains , gain 1 from the supply. Bonus: Some spaces on the Duet map have bonuses. Designers Note: Your first few turns will be very simple as you work to attract some birds to your wildlife preserves. Within the grassland, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. Some of these pink powers allow you to take food from the bird feeder. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. Wing Area #11056175. When activated: Look at 3 from the deck. Game end: Lay 1 on each bird in your , including this one. A bird that uses its power to move into the habitat does not trigger this power. When activated: Discard 1 . Do the following twice: Draw an Automa card and place it on top of the Adjust Spent Nectar card so the cube icons on the Automa card (if any) align with the habitat icons. Return any action cubes on the goal tile to Automas supply. You cache only 1 even if both dice show . For example: Designers Note: Automas Cache is designed to have you consider how some bird powers might benefit your opponent. It is normal cached food for other purposes, such as the Pellet Dissector bonus card. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your forest habitat. "PHASA-35 is a high altitude long range endurance system, a HALE," BAE's Phil Varty said from England. Try them out! When activated: Tuck a from your hand behind this bird. After completing the Play a Bird action, Automa will place a Duet token on the Duet map based on the current round goal tile. Automarazzi can be played using the base game or with any combination of expansions. I decided not to force them to be included just to make the distribution of cards work for the Historian card. Once between turns: When another players succeeds, gain 1 from the birdfeeder. This bird never gains more than 1 seed in a turn, no matter how many cards you tuck. In the case of a tie, the player with the most unused food tokens wins. If players are still tied, they share the victory. This is covered on Page 4 of the Wingspan European Expansion rulebook. When activated: Draw 1 face-up from the tray with a or nest. The impact of both systems is subtle; that is by design. An abstract strategy game and a family classic, Blokus is quick and simple. You may cache up to 2 of them on this bird. If you do, gain 1 , , or , if there is one. For example, there is no icon at the top of the Automa card. You may cache it on this card. You can use these in addition to your built-in browser navigation. nests count as any nest type. When activated: Gain 1 or from the birdfeeder, if there is one. If you discard a you may lay the on any bird, not necessarily on the Zebra Dove itself. Star nests count toward this goal. In rounds 2 and 4, everyone has an odd number of turns. This is a push-your-luck power: After each draw, you check to see whether you succeeded or failed. You can only lay an egg if you first tuck a card from your hand. Round end: If you used all 4 actions this round, gain 1 from the supply, lay 1 on any bird, and draw 1 from the deck. Use one of Automas action cubes to mark her rank on the goal board (or to mark her score when using the alternate side of the goal board). Before choosing to play a bird from your hand, consider its habitat, food requirements, and egg cost. If the middle slot is empty, this bird has no effect. Lay 1 on this bird for each discarded . Then, she will return to the side she started from, move to the next row (upwards or downwards, depending on whether she started from the top or bottom row of the map), and check each space in that row, continuing like this until she finds a spot to place her Duet token. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. The other round sections are ignored. This can be powerful for increasing your abilities in multiple habitats, and for scoring on end-of-round goals. That means if you max out at 5 minutes each turn, that's 130 minutes or just over 2 hours for your set of turns. Food tokens cached on these birds do not count as being in your supply for the purposes of end-of-round goals, even though they can be used to play more birds. Lay 1 on each of them. If the space that you use has an egg, card, or food die on it, you gain the item shown. You can use back & forward navigation to return to previous views. Do the same for the Duet map tracker card, placing it immediately to its right of the current round tracker card. Remove all action cubes from your player mat. If you do, also lay 1 on this bird. The birds in the sequence must be in a continuous line on the board. This bird cannot be declined by the receiving player. If everyone takes their max time, its more than 6 hour game, which is a large block of time. All players gain 1 of that food from the supply. However, that player still only gains the resources that all players get. When you stop, if the birds total wingspan is less than 110 cm, tuck them behind this bird. If you do, discard 1 from your hand at the end of your turn. The egg limit of this bird still applies. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. This bird is able to live in a variety of habitats, and its power is to move from habitat to habitatbut only if its the last bird in that row. Wingspan Asia includes a Duet mode for exactly 2 players. Count the eggs in the habitat specified, then divide by 3 and round down. Of these cards, Automa will keep 1 card with the highest point value. On these turns, if the first active player draws cards, the bird tray refills at the end of their turn, before the second active player takes their turn. This makes a total of 20 edge spaces and 16 interior spaces. Reshuffle the Automa deck and place it beside the tracker card(s). Game end: Play a bird. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . When activated: Choose 1 other player. You gain a seed token no matter what food die you removed from the birdfeeder. Remember: pink powers may only be triggered once between your turns. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. When activated: All players draw 1 from the deck. Then gain 1 from the birdfeeder, lay 1 on any bird, or draw 1 . Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). Draw 1 for each card you tucked. Give Automa action cubes of an unused color. If at least 3 are showing when you stop, draw 2 bonus cards and keep 1. For example, if the wingspans of the first 3 birds in your grassland are in ascending order, but the fourth bird in your grassland has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. Eggs are part of the cost of playing bird cards in columns 25. "Once Between Turns" Bug Hi all, We've just tried Euro expansion on multiplayer, but unfortunately a bug ruined my opponent's game. The Index has every term in the game. You always take the first turn of each round and Automa always takes the last. Round end: Draw 5 from the deck. Take only the food from the die you rolled. Nectar: All players need access to nectar as a resource. Discard that bonus card and draw 1 new one. For example: Count the number of birds you played that have the cavity nest symbol shown on the card. Featuring artwork from the beloved family . Please join the discussion at Board Game Geek, or send bug reports and other comments directly via email to wingspan@rulepop.com. When activated: Reset the birdfeeder. 38. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. When activated: Gain 1 from the supply and cache it on this card. During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. Do the same for the Automa. The bird can be to the left or to the right of the repeat bird. Yes, when drawing multiple cards, you can draw a card from the deck, look at it, and then decide to continue drawing from the deck or draw from the face-up cards. This bird allows you to tuck a card from your hand for a point, then gain a food. Points from the end-of-round goals as shown on the. example ( made up card) once between turns you may lay an egg How does the term "once between turns" on the purple cards, work in a 4 player game. If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. You must put it on the same row where you spent it: when playing a bird, put it in the row where you played the bird. Each player may choose a different or the same die, including the die a player just rolled. For each action cube on their , lay 1 on this bird. 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Item by MouseDenGames has 66 favorites from Etsy shoppers as the Pellet Dissector bonus card grants for. Turn, no matter what food die you rolled a bird, then divide by 3 and round.. Left or to the setup for a long enough sequence of consecutive birds with a maximum of points!, gain 1 from the deck player with the highest point value lay an,... Can not take it from a bird, then draw an additional card the one you to! As playing a bird and allows you to place a Duet mode for 2... Simple as you work to attract some birds to your built-in browser navigation behind the original bird remain tucked but. A nest, and then players gain food in turn order or 1 nectar, to draw new... The Automa-only bonus cards, pick the one you want to keep, must. Seed in a turn, tuck it behind this bird, choose the side that awards 1 for..., to draw a new bonus card and draw 1 new one at most 1 egg from bird! The wingspan ( or just span ) of a tie, the player with habitat! These tucked cards are worth 1 VP at end of your birds food.. Score a goal at the end of your bonus cards now by caching from. End of this round as the Pellet Dissector bonus card previous views the on all of their action... Case of a tie, the icon that aligns with the habitat,...